|Component of Microsoft Windows|
|Introduced in||Windows NT 4.0 Terminal Server Edition|
It allows a user to remotely log into a networked computer running the terminal services server. Remote Desktop presents the desktop interface (or application GUI) of the remote system, as if it were accessed locally.
Overview[edit | edit source]
Remote Desktop is built on the Remote Desktop Protocol and allows users to locally connect into a networked computer over the network and remotely control it by running programs and files on it.
The remote session is executed by using the Remote Desktop Connection client. In the RDC window, users enter the name or IP address of the computer and type in their credentials that they will use to login to the remote computer.
Starting with version 6.0, if the Desktop Experience component is plugged into the remote server, remote application user interface elements (e.g., application windows borders, Maximize, Minimize, and Close buttons etc.) will take on the same appearance of local applications. In this scenario, the remote applications will use the Aero theme if the user connects to the server from a Windows Vista or Windows 7 computer that has Aero set as the system theme. It also allows the resolution of a remote session to be set independently of the settings at the remote computer.
Later versions of the protocol also support rendering the UI in full 32-bit color, as well as resource redirection for printers, COM ports, disk drives, mice and keyboards. With resource redirection, remote applications can use the resources of the local computer. Audio is also redirected, so that any sounds generated by a remote application are played back at the client system. Moreover, a remote session can also span multiple monitors at the client system, independent of the multi-monitor settings at the server.
Starting with Windows Server 2008 R2 Service Pack 1, it will also utilize RemoteFX vGPU allowing the ability to present a virtualized instance of a physical GPU into multiple remote computers. This allows the client to access the physical GPU of the remote computer, enabling hardware-acceleration for rich graphics scenarios such as 3D rendering and game play.
Remote Desktop prioritizes UI data as well as keyboard and mouse inputs, as opposed to print jobs or file transfers. so as to make the applications more responsive. It redirects plug and play devices such as cameras, portable music players, and scanners, so that input from these devices can be used by the remote applications as well. Remote Desktop can also be used to connect to computers which are exposed via the Windows Home Server RDP Gateway over the Internet.