Windows Longhorn build 4030 (Lab06_n.030630-1724)
|Build of Windows Longhorn|
|Timebomb||2003-12-27 (+180 days)|
Windows Longhorn build 4030 (Lab06_n.030630-1724) is a Milestone 6 build of Windows Longhorn. Prior to its public release, two images were shown by Grabberslasher on his UX.Unleaked blog. On 23 January 2020, this build was listed on a thread by the same user to be released to the BetaArchive FTP, and was later released in the tenth set of his 33 Longhorn/Vista builds on 2 February 2020.
Setup[edit | edit source]
Setup is identical to the previous build.
Bugs[edit | edit source]
Installation[edit | edit source]
- It is impossible to upgrade to this build, as it will cause
lsass.exeto throw out errors, and the system will become stuck in a bootloop. The only workaround is to reinstall Windows.
Desktop Compositing Engine[edit | edit source]
While the Desktop Compositing Engine works in this build, the Desktop Compositing Engine does not enable Direct3D shaders due to a bug. Because the DCE window frames rely on these shaders to function, it is not possible to enable them at this time.